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JAXILLMIND FAMILY · Game 9 / 12

MAGNITUDE COMPARE

Quantitative Reasoning L5 · Evaluate
Item format modelled on number-relations items — magnitude and relation, not arithmetic recall.

Two groups. Judge which one has more!

Level 1 Right 0 ❤️❤️❤️

Tap Start to play — spot the answer!

Keep going — this game grows with you

  1. L2 Understandsay what each piece means before you start
  2. L4 Analyzecompare the pieces and name how they differ
  3. L5 Evaluatejudge which option is greater or better
  4. L6 Createconstruct a pair where the answer flips if you change one thing

Starts at L2 · climbs to L6 — analyze, evaluate and create, not just remember.

TTCF — capability · time bar · failure mode · detection
CapabilityTTCFailure modeDetection
node → complete PWA compile1000msLLM leaked or transform > 1s (LAW 0 breach)measured compile ms > 1000 → RED
every challenge + option renders50msoption dropped or not exactly one correctoptions emitted == node AND one correct per challenge
offline play after first load50msprecache drifts from filestargets ≡ PRECACHE ≡ disk
wrong tap costs a life; three ends run50mslives never decrementlivesLeft-- + gameOver at 0
best streak survives reload50mslocalStorage throws and kills gameevery localStorage touch in try/catch
tones via WebAudio50msAudioContext before gesture blockedAudioContext only in start handler, try/catch

Source: products/xml/games/which-is-more.xml v0.6 · engine "choice" · compiled by gen-brain-game.mjs · gated by check-brain-game.mjs