JAXILLMIND FAMILY · Game 12 / 12
IDEA FLUENCY
Generative
L6 · Create
Item format modelled on divergent-production (fluency) tasks — the weakest link to Gf; included for range, not as a claim.
Tap pictures to invent your own story — then play it!
Keep going — this game grows with you
- L2 Understandsay what each piece means before you start
- L4 Analyzecompare the pieces and name how they differ
- L6 Createmake something new from the pieces
- L6 Createrevise your creation to satisfy a constraint added after the fact
Starts at L2 · climbs to L6 — analyze and create, not just remember.
TTCF — capability · time bar · failure mode · detection
| Capability | TTC | Failure mode | Detection |
|---|---|---|---|
| node → complete PWA compile | 1000ms | LLM leaked or transform > 1s | measured compile ms > 1000 → RED |
| picture blocks + Play render from the node | 50ms | a block is dropped or Play is not wired | palette blocks == node blocks AND play() present |
| offline play after first load | 50ms | precache drifts | targets ≡ PRECACHE ≡ disk |
| child composes a story and plays it back | 50ms | tap does not append, or Play does nothing | seq.push on block tap AND play() bound to the Play button |
| the story survives reload | 50ms | localStorage throws and the story is lost | every localStorage touch in try/catch |
| each block + playback tones via WebAudio | 50ms | AudioContext before gesture blocked | AudioContext only in a gesture handler, try/catch |
Source: products/xml/games/story-maker.xml v0.6 · engine "builder" · compiled by gen-brain-game.mjs · gated by check-brain-game.mjs