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JAXILLMIND FAMILY · Game 12 / 12

IDEA FLUENCY

Generative L6 · Create
Item format modelled on divergent-production (fluency) tasks — the weakest link to Gf; included for range, not as a claim.

Tap pictures to invent your own story — then play it!

Keep going — this game grows with you

  1. L2 Understandsay what each piece means before you start
  2. L4 Analyzecompare the pieces and name how they differ
  3. L6 Createmake something new from the pieces
  4. L6 Createrevise your creation to satisfy a constraint added after the fact

Starts at L2 · climbs to L6 — analyze and create, not just remember.

TTCF — capability · time bar · failure mode · detection
CapabilityTTCFailure modeDetection
node → complete PWA compile1000msLLM leaked or transform > 1smeasured compile ms > 1000 → RED
picture blocks + Play render from the node50msa block is dropped or Play is not wiredpalette blocks == node blocks AND play() present
offline play after first load50msprecache driftstargets ≡ PRECACHE ≡ disk
child composes a story and plays it back50mstap does not append, or Play does nothingseq.push on block tap AND play() bound to the Play button
the story survives reload50mslocalStorage throws and the story is lostevery localStorage touch in try/catch
each block + playback tones via WebAudio50msAudioContext before gesture blockedAudioContext only in a gesture handler, try/catch

Source: products/xml/games/story-maker.xml v0.6 · engine "builder" · compiled by gen-brain-game.mjs · gated by check-brain-game.mjs