🏠 All Games
JAXILLMIND · Game 5 / 12

QUICK MATH

L3 · Apply Use the rule

Count them up, or add — then tap the number!

Keep going — this game grows with you

  1. L3 Applyuse counting and adding to reach the answer
  2. L4 Analyzetwo answers are close — show which step made them differ
  3. L5 Evaluatechoose the fastest correct method among three, and say why
  4. L6 Createwrite a problem whose answer is the number shown

Starts at L3 · climbs to L6 — analyze, judge, and create, not just remember.

Streak 0 Best 0 ❤️❤️❤️

Tap Start to play — spot the answer!

TTCF — capability · time bar · failure mode · detection
CapabilityTTCFailure modeDetection
node → complete PWA compile1000msLLM leaked or transform > 1s (LAW 0 breach)measured compile ms > 1000 → RED
every challenge + option renders50msoption dropped or not exactly one correctoptions emitted == node AND one correct per challenge
offline play after first load50msprecache drifts from filestargets ≡ PRECACHE ≡ disk
wrong tap costs a life; three ends run50mslives never decrementlivesLeft-- + gameOver at 0
best streak survives reload50mslocalStorage throws and kills gameevery localStorage touch in try/catch
tones via WebAudio50msAudioContext before gesture blockedAudioContext only in start handler, try/catch

Source: products/xml/games/quick-math.xml v0.6 · engine "choice" · compiled by gen-brain-game.mjs · gated by check-brain-game.mjs