JAXILLMIND FAMILY · AXILL · GRADE 2 · RL.2.2
RECOUNT, AND FIND THE LESSON
L6 · Create
What lesson does this story teach?
Level 1
Right 0
❤️❤️❤️
Learn this first
The lesson is what the story is really about underneath.
The events are the surface. The lesson is the thing that would still be true in a different story with different people.
Example: A bean seed took a month → good things can take longer than you expect.
Tap Start to play — spot the answer!
Keep going — this game grows with you
- L1 RememberFind it in the text.
- L2 UnderstandSay what it means in your own words.
- L3 ApplyUse it on a new passage.
- L4 AnalyzeWork out WHY, not just what.
- L5 EvaluateJudge whether the evidence holds.
- L6 CreateMake something new from it.
Starts at L1 · climbs to L6 — analyze, evaluate and create, not just remember.
TTCF — capability · time bar · failure mode · detection
| Capability | TTC | Failure mode | Detection |
|---|
Source: products/xml/games/family/axill-reading-g2-L6.xml v0.1 · engine "choice" · compiled by gen-brain-game.mjs · gated by check-brain-game.mjs